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"쓰던 체크카드 그대로"…카카오페이, '내 카드 머니연결' 출시_我的网站

大明王朝1566

A |     새 카드 발급 없이 선불충전금 연결                   [서울=뉴시스] 내 카드 머니연결 서비스 출시 이미지. (사진=카카오페이 제공) 2026.08.26. [email protected] *재판매 및 DB 금지[서울=뉴시스]권안나 기자 = 기존에 사용하던 체크카드를 결제 수단으로 유지하면서도 모든 금융 계좌와 연결되는 카카오페이머니의 결제 편의성을 같이 활용할 수 있는 서비스가 나왔다. 카카오페이는 보유 체크카드에 카카오페이머니를 연결해 자유롭게 결제할 수 있는 '내 카드 머니연결' 서비스를 출시한다고 26일 밝혔다.내 카드 머니연결은 사용자가 익숙하게 쓰던 실물 체크카드에 카카오페이머니의 편의성을 결합한 서비스다. 이미 발급된 체크카드에 선불충전금을 연결하는 방식은 국내 최초다. 현재 하나카드의 체크카드를 대상으로 먼저 제공된다. 향후 제휴 카드사를 순차적으로 확대해 나갈 계획이다.이번 서비스의 강점은 별도 계좌를 개설하거나 체크카드를 재발급 받는 번거로움 없이 카카오페이머니 특유의 초연결성을 그대로 누릴 수 있다는 점이다. 카카오페이머니는 시중은행은 물론, 기존 체크카드에서는 이용하기 어려웠던 인터넷뱅크·증권사·저축은행까지 사용자가 원하는 모든 금융권 계좌와 자유롭게 연결된다. 이를 통해 사용자는 기존 체크카드로 원하는 계좌 어디서든 머니를 충전해 결제할 수 있다. 결제 안정성과 편의성도 한층 강화됐다. 체크카드 결제 시 간혹 발생하던 은행 심야 점검 시간의 결제 제한을 받지 않고 언제든 결제를 진행할 수 있다. 하나카드와 제휴해 출시한 '카카오페이 트래블로그 체크카드'는 이러한 초연결성과 편의성을 기반으로 최근 누적 발급 50만 좌를 돌파했다.서비스 출시를 기념한 프로모션도 진행된다. 카카오페이는 올해 연말까지 내 카드 머니연결 서비스에 가입하고 이벤트에 참여한 사용자를 대상으로 결제 금액의 1%를 추가 적립해 주는 혜택을 제공한다.내 카드 머니연결 서비스는 카카오페이 애플리케이션(앱) 또는 카카오톡 내 카카오페이 홈의 오른쪽 상단의 돋보기를 선택해 서비스명을 검색하면 편리하게 이용할 수 있다.。    

    
The “Zhixin,” or intelligence chip — WHRG’s equivalent to the Olympic flame — lits up above the “Ice Ribbon” on August 22, 2026. Photo:Li Hao/GT
    The “Zhixin,” or intelligence chip — WHRG’s equivalent to the Olympic flame — lits up above the “Ice Ribbon” on August 22, 2026. Photo:Li Hao/GT

The lights went down inside the National Speed Skating Oval. A humanoid robot riding on a robotic horse, lifted a bow, drew back the string and let the arrow fly.
The arrow found its mark, and the “Zhixin,” or intelligence chip — this competition’s equivalent to the Olympic flame — lit up above the arena. The venue erupted in cheers.
With that, the 2nd World Humanoid Robot Games opened on Saturday at the Beijing venue better known as the “Ice Ribbon” — the capital’s second robotics showcase in a week, following the 2026 World Robot Conference, which opened on August 19.
The opening ceremony began with demonstrations of the 100-meter sprint and the standing high jump. In the sprint, a humanoid robot clocked 9.39 seconds — faster than the men's 100-meter world record of 9.58 seconds set by Jamaican sprint legend Usain Bolt. In the high jump, a humanoid robot reached 288.43 centimeters. Both marks were set by the Tien Kung Ultra humanoid robot by Beijing-based X-Humanoid. Table tennis, tennis, football and other events were then demonstrated jointly by elite human athletes and robots.
The parade of international delegations and robot contingents followed, including formations of humanoid robots from Booster Robotics, Galbot and Noetix Robotics. The robots performed drills as they marched, all of it done autonomously with no remote control.
The X-Humanoid fielded a 50-strong contingent of its Tien Kung 3.0 robots. Tien Kung 3.0 also served as the only robot flag bearer of the games, marching at the head of all contingents while waving the games flag, and it is also the humanoid robot archer who lighted the “Zhixin”, the company told the Global Times.
More than a thousand robots appeared over the course of the ceremony, in a series of joint performances with humans — an opening overture played by humanoid robot musicians alongside a human orchestra, and segments with pop singers, with the judges of the dance events taking the floor themselves, and with children.
Taishan Sports, the Shandong-based official equipment supplier of the games, provided the running tracks, the artificial turf for the football pitches, the floor surfacing for events including the long jump, high jump and weightlifting, and the impact mats that slow the robots down at the end of the sprint lanes.
"Robots are very heavy, and what they need from a surface in terms of hardness and friction is not what a human runner needs, so we adjusted the material formula specifically," Man Fangfang, the vice director of the company, told the Global Times at the venue. The artificial turf was reworked the same way — robots do not play football the way people do, and the turf has to be non-slip and antistatic. 
The company spent months talking to the competing teams and retesting the gear before the games. Taishan Sports has supplied equipment to eight Olympic Games and more than 3,000 sporting events, "but this is our first time serving robot games," she said.
China's robotics industry is growing fast and robots are moving into every sector, while the sports industry has always lent itself to crossover with other fields, Man said, adding that the company wants to use the games to work out what equipment suits robots and to develop more of it.
Compared with the first edition, the second games have expanded in both scale and quality. A total of 666 teams and 2,056 robots from 16 countries across six continents are competing, with the number of teams up 138 percent from the first edition and the number of robots quadrupling, according to CCTV.
Competition events have doubled from 26 to 51, while the number of matches has more than doubled from 487 to 1,301. More combative and spectator-friendly events such as martial arts and dance have been added to the competitive program.
Notably, the second games set stricter autonomy requirements for the robots. Except for the 100-meter and 400-meter obstacle races, all track events and other competitive events must be completed by robots fully autonomously. In scenario-based events, a task completed fully autonomously carries a final score weighting coefficient of 1, while one completed by remote control carries only 0.5, per CCTV.
Analysts said the higher bar on autonomy is in line with the industry’s development goal of having robots complete tasks without human operation.

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Published on:19:08:53


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